~ assessment report
~~ defense simulator contains probable scenario outcomes. system assumes alliances.
~~ revisions suggested.
~ assessment report full
~~ capital defense simulator Atomica contains 21 probable scenario outcomes. system assumes conspecific small-scale alliances among other oversights.
~~ detailed revisions suggested, access by prompt.
~ prompt: The HyperteX Variant
~ access: *-******
|~~
Activate any or all of the following adjustments
>Instincts+: during Instinct selection, each player chooses 1 Instinct in turn order, then chooses a second Instinct in reverse turn order. You can choose Instincts from different classes (Atomican + Zealian, Rampant + Excavoran) but not the same group (2 Strikers, 2 Engineers, etc.)
>Elimination+: when you eliminate a player, you may collect 1 of their Gear
>Bismuth-: only collect Bismuth from the Resource roll if it is your turn
>HP-: all players begin the game with 100 HP instead of 120 HP
~~|
~ contact upon testing
~ send assessment report full to access: *-*****